Monk units are special units that can heal and buff your other units. Here are the stats for the different types of monk units:
The most potent harassment unit in Stronghold Crusader. They can fire their bows accurately while moving at maximum speed. 80 Gold Speed: Very Fast Armor / Health: Medium Damage: Low-Medium (Ranged)
Devastating against wooden buildings and tightly packed infantry. Their fire spreads and creates chaotic damage.
This article provides a complete breakdown of every military unit's statistics, hidden mechanics, and practical applications.
The backbone of early-game castle defense. Archers have high attack speed and great range but negligible health and armor. 12 Gold + 1 Bow Speed: Fast Armor / Health: Very Low Damage: Low (Ranged)
per shot, making them essential for killing heavy armor units like Swordsmen or Pikemen. Fear Factor Influence:
And in the ledger, in the ledgers kept by those who counted, the siege remained as a line of figures—harrowing, exact, and resisted—so that when the next horn blew, men might open their eyes prepared, and the walls might keep their old, stubborn counsel.
The core of a late-game siege army or protecting the Keep from final rushes.
| Hero | HP | Melee Dmg | Ranged Dmg | Special | |------|----|-----------|------------|---------| | | 200 | 40 | 20 (crossbow) | High armor, morale boost | | Saladin | 180 | 35 | 15 (bow) | Fast, horse archer style | | The Rat | 80 | 8 | none | Weak; low morale | | The Snake | 90 | 10 | 7 (poison) | Poison arrows | | The Wolf | 250 | 45 | 25 (heavy crossbow) | Immune to fear |
The ultimate defensive meatshield. Their massive health pools allow them to choke gates and hold defensive walls against overwhelming odds. 4. Maceman Cost: 20 Gold, 1 Mace, 1 Leather Armor Health: Medium Damage: High Speed: Fast