Beltmatic !!top!! Guide
Currently in Early Access / Beta development, actively updated by the developer
If you are just getting started, here are some tips to keep your factory running smoothly:
: Progressing through levels unlocks new buildings and upgrades that improve the speed and efficiency of all operators. Advanced Engineering: The "Make Anything Machine" (MAM)
This is where the puzzle lies. You connect belts to buildings that perform arithmetic, turning simple base numbers into complex ones. These buildings consume numbers from input belts and output the result on an output belt. The five operations are: addition (+), subtraction (-), multiplication (*), division (/), and exponentiation (^).
Beyond basic assembly, the community has devised impressive machinery, or "Make Anything Machines" (MAMs), that can dynamically generate any number on demand. These designs have become a major part of the game's endgame, allowing players to create number generators capable of producing values up to 10 billion. The recent 1.0.10 update added even more control, allowing players to reverse belt direction while holding ALT and smarter L-shaped belt placement. beltmatic
The genius of Beltmatic is its constraint system:
The game transforms basic math into a physical assembly line. You start with small numbers found on the map and process them through various machines:
The genius of Beltmatic lies in its scalability. What starts as simple addition quickly evolves into complex logistical puzzles.
: Eventually, the story shifts from math to engineering. You must manage massive belt networks, use Bridges to cross lines, and build Storage systems to handle high-volume demands. Currently in Early Access / Beta development, actively
You cannot directly place a "10" on a belt. You must build 10 by feeding a 2 and a 5 into a multiplier, or a 7 and a 3 into an adder. As the game progresses, target numbers become massive—thousands, then millions—forcing you to design sprawling arithmetic pipelines.
Subtracts the bottom input from the top input.
Distribute your incoming numbers efficiently to multiple operators to maximize throughput.
Recent Reviews: Very Positive (45) - 93% of the 45 user reviews in the last 30 days are positive. English Reviews: Very Positive ( Beltmatic - Steam Community These buildings consume numbers from input belts and
Marta thought of the lives that had passed through this object: young lovers dancing in small apartments, a teenager practicing scaling riffs into the night, an elderly neighbor teaching a child the names of artists long gone. Objects accumulate memory the way varnish accumulates sheen. The Beltmatic carried all of those histories but was not weighed down by them; it made them available, audible, and immediate.
Feed specific numerical values back into the "Hub"—a massive supercomputer—to reboot the sector.
Each building (adder, multiplier, etc.) has a specific shape and footprint, and they must be placed with careful consideration of belt flow. As your production becomes more complex, you will need to build bridges to allow belts to cross over each other without interacting, ensuring your numbers reach their intended destination.