These are the scripts the community refers to when searching for . Each solves a real problem in training mode.
This script reproduces modern training tools in retro setups. Mapping these actions to dedicated hotkeys lets you record an opponent's mix-up sequence instantly and practice your defensive options without interruptions. How to Install and Run Lua Scripts in Fightcade
while true do if input.read()["F5"] then -- Save state (slot 0) savestate.save(0) console.write("State saved to slot 0") while input.read()["F5"] do emu.frameadvance() end end
NBeing/VSAV_Training: Training Scripts for VSAV - Fightcade2 fightcade lua hotkey top
while true do for key, action in pairs(hotkeys) do if input.read()[key] then action() while input.read()[key] do emu.frameadvance() end end end emu.frameadvance() end
Usually mapped to Select or Share . This instantly resets both players to neutral with full health.
local TOGGLE_KEY = "H" local hitboxes_visible = true local last_frame_pressed = false function toggle_hitboxes() local keys = input.get() if keys[TOGGLE_KEY] then if not last_frame_pressed then hitboxes_visible = not hitboxes_visible last_frame_pressed = true end else last_frame_pressed = false end if hitboxes_visible then -- Insert game-specific memory address drawing functions here gui.text(10, 20, "Hitboxes: ON") else gui.text(10, 20, "Hitboxes: OFF") end end emu.registerafter(toggle_hitboxes) Use code with caution. Why It’s a Top Choice These are the scripts the community refers to
Before writing scripts, you need to know how to execute them inside Fightcade.
: Common shortcut for instant savestate loading or position resets (e.g., Reset to Center vs. Corner).
: Open your Fightcade directory and navigate to emulator/fbneo/lua/ . Mapping these actions to dedicated hotkeys lets you
The Fightcade community, especially on platforms like GitHub and Discord, has developed a wide range of scripts. Many of these become "top" scripts because they are exceptionally useful for training, analysis, and general quality of life. The most common way to access these scripts is through —keyboard or controller shortcuts you define to open menus, activate features, or start recordings.
Because Fightcade’s built-in training mode is rudimentary. Unlike Street Fighter 6 ’s robust practice suite, Fightcade relies on community-made Lua scripts to simulate reversals, record wake-up actions, and analyze frame data.
: Scripts enable frame data overlays and hitbox visualization that are otherwise unavailable in native arcade versions.
Standard retro arcade training modes rarely feature robust dummy recording functionality. This script tracks character inputs and maps recording triggers directly to hotkeys for testing defensive tech.