Delphi — Fmx Samples !exclusive!
Learn the interplay between TLayout , TFlowLayout , and TGridPanelLayout .
Search for "Sample" or "Demo" in GetIt to find community-contributed UI templates. Conclusion
Learn how FMX utilizes hardware acceleration for fluid animations and complex 3D rendering.
// Create a gradient material for each bar Bar.MaterialSource := TMaterialSource.Create(Bar); // Position bars in a semi-circle XPos := (i - 32) * 0.15; Bar.Position.Point := TPoint3D.Create(XPos, -2, 0); Bar.Width := 0.12; Bar.Height := 0.1; Bar.Depth := 0.1; delphi fmx samples
procedure FormCreate(Sender: TObject); procedure FormDestroy(Sender: TObject); procedure TimerUpdateTimer(Sender: TObject); procedure ButtonPlayClick(Sender: TObject); procedure ButtonPauseClick(Sender: TObject); procedure ButtonOpenClick(Sender: TObject);
Many samples use TPrototypeBindSource to provide mock data without a database – great for UI prototyping.
| Aspect | What You Learn | |--------|----------------| | | Using $IFDEF MSWINDOWS or TOSVersion to adapt code. | | FMX object life cycle | Creating/destroying forms, controls, and 3D objects. | | Event-driven model | Touch, mouse, keyboard, gesture events. | | Styling vs VCL | FMX uses style books, not native Windows themes. | | Performance tips | Double-buffering, using TBitmap caching, avoiding frequent repaints. | | 3D basics | Cameras, lights, materials, transforms. | Learn the interplay between TLayout , TFlowLayout ,
Many samples create TListBoxItem objects manually inside OnUpdateObjects . Fix: Use the TListView.OnUpdateObjects event to recycle controls. A robust sample will DisposeOf old TFmxObject inside a try..finally block.
FMX/ ├── Controls/ # TListBox, TGrid, TTreeView, etc. ├── Data/ # LiveBindings, FireDAC, REST, DB-aware controls ├── Dialogs/ # TFileOpenDialog, TPrintDialog, custom dialogs ├── Drawing/ # Canvas, TBitmap, TPath, TShape ├── Effects/ # TShadowEffect, TGlowEffect, TBlurEffect ├── Gestures/ # TGestureManager, touch gestures ├── Graphics/ # 2D/3D transformations, shaders ├── Layout/ # TLayout, TGridLayout, TFlowLayout ├── Media/ # TMediaPlayer, TCamera, TMicrophone ├── Multi-Device/ # Platform-specific behaviors, conditional compilation ├── Sensors/ # Accelerometer, gyroscope, location ├── Styles/ # Custom style books, dynamic styling ├── 3D/ # TViewport3D, TLight, TModel3D, collision detection └── Web/ # TWebBrowser, TWebBrowser (embedded Chromium)
Delphi FireMonkey (FMX) samples range from basic UI controls to complex multi-device applications for Android, iOS, Windows, and macOS. You can find these samples primarily through official documentation, GitHub repositories, and local installation folders. 📍 Built-in Samples (Local Installation) // Create a gradient material for each bar Bar
When modifying sample code for production use, keep these three architectural strategies in mind:
Typical sample folders are organized by functionality: